Once that is completed all additional skill points gained will be put into the Combat Tree. You might be different though and that is why I have recommended the other skills in addition to these three. The damage from CST and the fast cast Axii and defensive Quen explosion is enough to give me the added advantage early in the game, assuming I am geared correctly. My process would be: Cat School Techniques from the general tree, followed by 3/3 Delusion & 3/3 Exploding Shield from the Sign Tree. If you manage to get the 6 Places of Power in White Orchard in addition to at least two levels before exiting the area. This has been a common question and something that needs to be addressed. And read the Easy Leveling Guide to help you with your leveling and pacing. Make sure to get all the Places of Power, since you need every skill point you can get your hands on for a hybrid build. Not to mention that they are also less likely to be dodged and allow you a higher probability to to apply your DoTs. The reason behind it will become more evident as we progress, but the fast attacks speed allows you to land multiple hits while giving you the highest chance for critical if you’ve invested and geared correctly. Your primary attack will be your fast attack and therefore, the initial investments will go into this path.
Knowing when and how to sidestep, roll, parry and hit are the fundamental elements of the combat system and you’ll need to be getting better at it as you level. So we begin with the Combat tree as it is the foundation, giving you the most advantage and survivability based on your early strengths & resources. While increasing his survival and ease in defense through the Sign Tree.Ĭheckout the Ursine Tank Build if you want something different. To make him into the most efficient and effortless fighter, who could strike fast, hard and critically (+DoTs). Not only did he need to hit hard, but he also needed the Damage Over Time benefits of the Combat & Alchemy Tree. So the Combat & Alchemy Build was the perfect way to achieve this. So Geralt needed to maximise on every strike and minimise his exertions in order to meet this demand. In real life Martial Arts, efficiency in the use of energy (endurance) is a crucial element to a good fighter/warrior.
Plus there is less room for error, in comparison to Signs. Furthermore, Signs are difficult to control and shift while deep in combat, doing more harm than good at times.Ĭombat was in, because it’s the foundational tool of the Witcher and is needed regardless of which Tree you choose to specialise in. It took away the challenge out of the game and was limited by the mechanics, since you can only use one Sign at a time.
High investment in the Sign branch had to be taken off the list. Geralt is a hunter who preys on predators. In addition to searching and making the best gear possible. The adrenaline rush of difficult enemies was by far the best part, second to the mastery of the basic mechanics and the problem solving & strategy required to take on the more difficult enemies. The challenge of the combat was the biggest factor ( Death March). So I had to start from the beginning and rethink my approach to the game and why I played it and enjoyed it so much. It also seems like regardless of where you invest your points, you’ll be over-powering as you level and grow stronger. Who can really say what the best build is? Since we all have different definitions of what is “best”.
This Witcher 3 Build is Patch 1.31 CertifiedĬoming up with the best build was a challenging process.